stranger things 3 game murray's warehouse buttons

This area is, to me, the most frustrating and labyrinthine one in the game; hence I'm including a map below. Make sure you make two additional ones beyond the one you need to open these doors. Equipping speed trinkets will help, as will clearing out the enemies from this section before you attempt to run it. In the NW part of the map there are a set of stairs leading down to a Secret Tunnel; if you follow the enemy-filled rooms NW you'll end up in a dead end with Gnome #9 David sitting out in the open. Hit the switch to allow your partner inside with you. The back office has some destructible debris that leads to a chest and a door you can't get through for now. Murray Bauman.--- Errands ---30 Minutes Or Less Gather ingredients to make a pizza for Anton Anton is missing the pizza of his motherland. stranger things 3 game murray's warehouse buttons. Sep 24, 2018. Once they're dead, it's not entirely over For this next part, I recommend sticking with Eleven (since she has area-of-effect damage) and equipping whatever speed trinkets you have, as if the Mind Flayer creature catches you, it's a one-hit kill. Take the SW door in the next long hallway. In the next area taking the NE door, there are doors to the SW, NW, and NE; the only one you need to continue is the NW, so I recommend just skipping a bunch of annoying enemies and heading up, using LRR to unlock the path, pressing the button to unlock the next locked door forward, and heading SE to pass through enemies and a kitchen to a computer. Enter the room you unlocked and you'll find a chest and a hospital keycard. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Proceeding on, you'll have to take out the guard and silence the alarm before time runs out. The pressure plate doors here lead to some loot to the SW, and a room with a vent to the SE; head in here and it'll take you to Gnome #40: Tommy Lee, as well as a maze of vents that don't really lead anywhere. I doesn't have to be a detailed floorplan, I'm fine with just a general layout. When the battle is over, the mission Cabin Ambush will complete and the chapter will be over. Easy enough, and it's followed by getting some sugar from the fridge and filling the sugar bowl. Enter the side room to get the Lv3 keycard to proceed through the NE door. Talk to a man in a convertible, who will need his keys back. If you head over to Fanatic AKA Mr Give-Children-Weapons Guy, who now wants brass knuckles (they're $8 in the nearby pizza place). With the Mall Keycard Lv1 you can enter the room next to the elevator, and you get a quick tutorial on using characters to hold down pressure plates while you use to switch to the other and enter the back room. Here clear out the area, making sure not to go into the metal door with the caution tape on the ground first. Grab the laxatives back here and clear out the rats, then head back to Robin in Scoops Ahoy. There's another gnome here, as well as a puzzle with clowns. You'll be tasked with getting coffee. Talk to the receptionist, who will tell you where to look in the shelves behind her due NW. Now step on all the tiles around the perimeter and the door will open. In the final room before leaving, if you check to the south path below the wooden door, youll enter a room with a chest x5 Random Items. Head to Murray's Warehouse. Grab it and head back to the door with the golden bear and grab the key. Using your energy for damaging chain attacks is a great idea to maximize your damage during these limited windows of opportunity. In the next green room, answer the clown 5. Theres a note on the bulletin board that says The Bear is vegetarian, and the Rat is always thirsty Rat here, Bear next door. Secret Russian Base[Randomized Chest/Destructible Loot Table: Super Glue, Toy Robot, Ping Pong Ball, Beaker, Medical Tape, Gauze, Battery, Rubbing Alcohol, Chewing Gum, Ground Coffee, Fertilizer Bag, Metal File, Wire Spool] [Enemy Loot Table: Fertilizer Bag, Pocket Knife]. *** Spoiler - click to reveal ***5-7-2-5-7, 7-3-7-9-7, 7-7-9-2-7, 8-7-7-4-2, and 1-4-8-4-7. The Funnel Cake Salesman can be found in front of the Whack-A-Mole booth. In this room is also the final fish you need for the side quest. If you take the wooden door in the other area, youll find a lone Medkit. In here you'll have to hit a timed breaker and then run to the end of the corridors to hit switches. Hawkins Town HallInside, speak to Anton to complete his 30 Minutes Or Less. The bathroom is behind the brown door near the computer you'll use to get some clues for the lever puzzle. Both moose antlers pointed down, the bear statue looking out the window, and the clock pointing to 9:00. * Bei Fragen einfach anrufen oder schreiben: +49 (0)176 248 87 424. agma ballet companies; evil mother in law names; difference between crime and offence uk I recommend starting from the shows and working your way around clockwise. Hub: Murray's Warehouse. The door will re-lock itself later on, forever. Smash all the file cabinets to find the last bit of info you need, then leave via the SW exit to end up back in the lobby. Then head downstairs to the Food Court and over to Knot So Good and get a nasty pretzel to technically fulfill your obligation to Billy. Talk to Kline when youre ready to continue. Enter the bolted door to the SE, and youll read a note on the wall that says that theres a map on the floor. Eventually you'll be ambushed and back out into the cabin. That will enable you to open the last few doors so you can reunite your party and hit the pressure switches to proceed. Crack a second keypad and youll enter a room with a locked chest containing x5 Random Items. You'll want to talk to the receptionist to finish off The Golden Gift, then leave. Here are the hints from the diary, in order: Day -x--x Nothing out of the ordinary. The man tells us about 2-pi-r and youll see a grid of switches that are 5x5. You'll need to craft a fuse to get into the Rift Room door, but you probably have the materials already. I recommend just running past these enemies to talk to Murray in the vents. You will not be able to return. Head through the newly opened pathway. My main recommendations are pump up your health as much as possible and then any trinkets that boost Joyce's power. Now head back to the eastern path. Go there now. First, head SW through that locked door. Before you head through the door, make sure you enter the last room here with a TV in the corner; the Gnome #7: Jack is hiding along the SW wall here. Here, the second character you sent through can now toggle the cameras for the other character; make sure that before the first person heads through they go into the now-open room in the NW corner as you entered and grabs the chest contents here. Nows the time where you might want to do some crafting. The quickest way to solve it is to hit the 2nd switch from the top, then the top-most switch. Make your way over to Flayed Billy, while fighting a group of flayed along the way. The locked door has two medkits if you need them. You'll see the fence with a waypoint, but if you head past it there are more enemies guarding a chest. I ended up using Eleven, as I had a trinket that boosted her damage + an electric damage boost trinket, so she was hitting for 60 damage in critical hits and could deal severe damage with her nuke even when they got close to each other. There's a ton of other stuff in this area, including a puzzle with the statues to open a yellow door, but we've got the achievement-related stuff so I recommend ignoring it all, especially on your NG+ run. Here you'll need to talk to the receptionist, and then head to the NW and slip by the doctor. Here you'll find another Gnome #29: Sonja just past the two green bins. Next, barricade all the windows, then the door to start a boss fight. If you crafted the gloves that give you more counter time, that's helpful. Make your way to Billy again while fighting more flayed. Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Hair Dryer, Fancy Shampoo, Toy Robot, Super Glue, Coke, Rag, Chewing Gum, Sugar, Gauze, Medical Tape, Flash Light, Metal Tube, Metal File, Nails, Fertilizer Bag, Wire Spool, Spark Plug, Battery, Duct Tape, Lighter, Garden Rake, Metal Chain, Metal File, Medical Tape, Gauze, Battery, Chewing Gum, Toy Robot, Beaker, Rubbing Alcohol, Wire Spool, Super Glue, Toy Robot, Ping Pong Ball, Beaker, Medical Tape, Gauze, Battery, Rubbing Alcohol, Chewing Gum, Ground Coffee, Fertilizer Bag, Metal File, Wire Spool. f Stranger Things poster 11 x 17 inches. Anyone else gotten to this point? Pan-O-Rama Pizza Parlor[Randomized Chest/Destructible Loot Table: Sneakers]. This doesnt appear to be a sidequest, but if you search farther east in the woods, youll find a path leading to his Convertible Key. Because of the power cycling you'll need to hit switches and hack boxes when the power is on and skip past security cameras when the power is off. You can also head to the Electronics Store and head back to the chained door here; inside is an enemy and also another gnome, which you have to reach by getting through the camera maze. stranger things 3 game murray's warehouse buttons. After another cutscene, you'll end the chapter. Clear out the next room of enemies and hit the button to open the door. Knock the green bin into the next room and use it to hit all three pressure plates, then head through the opened door. I've attached an image showing which ones to throw in what order: Continue on through the opened door and into a room full of vats and acid-throwing baddies. It's at the end of the corridor. Funhouse Floor 1Heres the path you should take to reach Floor 2: SE, NE, SE, NE, NE, NW (basically just follow Grigori). Use Erica to get through the vent to open the path forward; in this room with the alarm there are a bunch of Russians with the "awareness cones" you'll probably be familiar from stealth games. Talk to Chet to get access to the back staff room, then either smash the boxes or hack the nearby controls to access the shed. Tiny #16: Hawkins Hospital, Hawkins Hospital ICU, room NE of the elevator. With the other player push the button on the wall, and as fast as you can press W (swap to Steve) than push the button on the wall with Steve. When a young boy vanishes, a small town uncovers a mystery involving secret experiments, terrifying supernatural forces and one strange little girl. Head to Scoops Ahoy for a cutscene with Steve and Robin. You need to Go to the M bookcase (bottom row, 2nd from top), then P, then B, then number 451. Stranger Things 3: The Game By: BonusXP. Here, craft whatever you want for your end fight, stock up on soda and health, and make sure to check out the final chests for more supplies and a bunch of money from the gnome person (and if you unlock all the chests, you can learn the weird? Residential satellites Garage Conspiracy wall Kitchen/Dining room Living room After Nancy and Jonathan recorded Dr. Owen's confession regarding the cover-up of Barbara's death and the Gate, the two . You might want to top off at the vending machine that's up here, because there's a boss battle imminent. If you've been following this guide, that's your 25th gnome, so you get an achievement: (You can check how many you have by going to the ITEMS screen and hitting .). All walkthroughs seem to be playing on PS4 and having no problems. There were 5 numbers listed in Murrays computer, starting in 1, 1. Hell reward you with money, a Medkit, and x2 Cokes. Hug the left side heading NW to run into Cheryl, who has the Fancy Shampoo you need for your quest. In front of the town hall are a number of shrubs; just to the right of the town hall sign, knock down the bushes to reveal Gnome #14: Mikhail. Stage 1: Enjoy The Game. Next to Karen is Susan, who has a quest for you; you need to get her a new hair dryer, starting the Revenge of the Geeks quest. Showing 1 - 7 of 7 comments. Head into Hawkins Town Hall and talk to Anton right in the lobby. As its name suggests, when you die in the game, you die for realerr, when the character you are playing at dies in the game, you lose them entirely. 2023 GAMESPOT, A FANDOM COMPANY. Be prepared before entering the next area, there's a self-destruct timer you have to beat, or not. Once you have used both characters to hit the switches to proceed, loot this area of boxes and then hit the switch to continue. In the room with the power switch is another Gnome #22: Rutger. You'll be back at Starcourt Mall, just with it abandoned. At some point, former war hero Yuri Ismaylov moved to Kyrzran, bought a church and turned it into his warehouse. Now, head to Hawkins Square and the hardware store. There's one right here in Melvald's, so head to the back room, cut your way to the previously-inaccessible room (she has a BioShock 2-style hacking minigame for the bolt cutters) and do the usual kill & loot routine. Crack it with Joyce and grab the Gnome #20: Burt beyond. Heres what it looks like: Theres also a chest containing x3 Random Items. Hit the switch here, and examine the order of the posters (the bulletin board will give you a hint about the next puzzle). If you play along with the ladies, youll have an option to guess her weight. He started smuggling products such as Jif peanut butter from his base of operations in Nome, Alaska to Kyrzran. 2019 s 17:07. Crack the locked chest to find x5 Random Items. when checking for breathing and you hear gasps; isakmp protocol number; roadhouse gold steak sauce recipe Talk to him and you can choose whether you want a damage or defense-boosting trinket. For the final chunk the tentacles and enemies will come faster, so be ready to burn your health and soda as you need to clearing out everything with your special moves. Fast travel to Hopper's Woods (man, the guy's got the forest named after him?) Now enter the conference. First, head to the vent in the Scoops Ahoy back room and loot the chest inside. If not, do a find-search on this document and figure out where the items you need are. Northwest of your location by the table is your first Gnome #1 Johnny. Examine the telephone to the north to end this chapter and progress to the end of this mission. Sardines. Talk to it and give him the answer 5. In March of 1986, prison guard Dmitri "Enzo" Antonov . Tiny #11: Hess Farm, Hess Farm Barn, NE room. Enter the bolted door to the NE to find x2 Medkits. You'll receive Gnome #35: Falken. Now for an interesting puzzle. In Elevens room can find a bunch of supplies, including x3 Gauze, Isolation Goggles, Duct Tape, and a Rag. The solution is simplekeep them apart and hit them hard. That's about it, really. You'll have to pass some tests; check the computer in the corner and you'll find you need a disk, which you can get by looting the room. First, it was Max and Billy, then Robin, and most recently, Eddie. Head NW and then SW to find another clown in a room with a medkit, and tell him the answer is 2. The computer tells you how to set the breakers, but make sure to flip the switches here first so that you can get to the chests just beyond them. He's no help, so listen to the radio, come up with some gibberish, and then talk to Robin, who will send you to the loading dock outside (where we found a gnome earlier.) You should already have the Mackerel and Tuna, though. Make sure to keep the numbers of the goo monsters low, otherwise they'll combine and start harassing you. Start a new campaign off on whatever difficulty you want; there's no bonus beyond bragging rights for making things hard on yourself. Now head SW to Max's House and head to the bathroom for another chest and Gnome #46: Tubbs. Once he's down to his final chunk of health, he'll retreat again, and you'll repeat the process. Sneakers, Brass Knuckle, Toy Robot, Gauze, Binoculars, Rag. Make the fuse, then turn off the power to head back to the Rift Room door. Backtrack to the locked room for some enemies and loot, then proceed on through the opened path. In the next room is the dough you need. Once you've beaten it, you'll get: community members have thanked the author. How to solve INVASION OF PRIVACY quest from Stranger Things 3: The Game?Well, you have to venture across state lines to Murray's Warehouse. Hawkins Town HallTalk to Anton at the entrance to start the sidequest 30 Minutes Or Less. Now that you have Erica, that means you can access all those areas with vents in previous places and get their treasures and gnomes inside. You'll need to talk to Billy and then the pool-goers to get some intel, then bash the trash cans on the edge of the pool to find a shirt. Youll find the hidden Gnome #35: Falken! Lets over to the Town Hall when ready to start a sidequest. Is best when steamed. Now head to the NE Abandoned House. There are 3 locked doors in this area with 3 circuit breakers. | Jun 30, 2022 | do julie and felicity become friends again | what happened to jackie and shadow's second egg? Before exiting the Farm entirely, head to the SE to the shed (it's technically called the Hess Farm Barn). Before you head to the mall, head SW along the street past Mike's house, to the house with the green station wagon parked outside it and the pool in the side yard. This is pretty straightforward, but make sure you get the Lab Keycard Lv1 from the chest surrounded by the green canisters. That'll take another third of his health off, and you'll need to repeat it two more times. Now head to the Pool and the vent in the women's locker room showers to find Gnome #44: Papa Gnome. Stranger Things 3: The Game is an Isometric Beat Em Up Adventure game with elements of games from the Retro era such as Zombies Ate My Neighbours and The Legend of Zelda to name a few. See the seller's listing for full details. Rewards: Hidden Room, x5 Random Items (Locked Chest) [Randomized Chest Loot Table: Metal File, Medical Tape, Gauze, Battery, Chewing Gum, Toy Robot, Beaker, Rubbing Alcohol, Wire Spool] Tiny #14: Hess Farm, Hess Farm Russian Base, room far north of the entrance.

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